Mar 21st, 2013 publishUpdated   Apr 16th, 2013, 5:20 pm


We are live at NVIDIA’s GTC conference and we have officially found the hottest exhibitor at the show floor – Oculus VR. The Oculus Rift is a VR head-mounted display that follows your head movements, taking you deep into your game. It has become quite the sensation across the world, and we couldn’t wait to get our hands (or face) all over it.

Off the bat, the Oculus Rift takes you into another dimension. It’s hard to explain the experience, but it literally feels like you step into another world. So much that real life feels a bit weird when you take the device off. The unit follows your head movement very well. One can turn and look towards any direction. It is even possible to turn around and look behind you to see if any enemies are around.

We, of course, fell in love with it, but that doesn’t mean the Oculus Rift is perfect. Resolution is not exactly optimal for a gamer’s expectation. The screen is very pixelated, but Oculus VR is promising a much higher resolution display for the consumer version. The developer version is not exactly optimized for the general public; it has its faults and not many games are available.

If you do want to purchase it, though, it will cost you $300. This is actually not a bad price considering this is a developer version, which is usually much more expensive. We don’t have any details on price and availability, but we are willing to bet it won’t cost too much. What do you guys think, are you going for one of these?